Oh yeah, you can def cram that into a single 1024. As an example, here are a couple textures for a character of mine. The texture is a 1024 and contains 4 levels of armor/outfit/character upgrades. His weapon is on a 512 and also contains 4 levels of upgrades on it.
Here's something I've been working on. Went for a different kind of handpainted style. Kept a bit of realism, but still contain the handpainted look. Hope you guys like it
I saved most of this thread in my ref folder, nice work guys ^^. Here is a little contribution : and the 1024 flat texture I worked on before beeing reduced, if someone is intersted. It's pretty dark but the lighting correct that. Oh well it's an old version, the beard is missing... About the technique I mostly use baked…