https://www.artstation.com/gruno_kromer Hello everyone, I retextured the M1A1 Thompson submachine gun from the game The Last Stand. - Всем привет, я сделал ретекстуру пистолету-пулемету M1A1 Thompson из игры The Last Stand.
https://www.artstation.com/gruno_kromer Hello everyone, I retextured the MP9 submachine gun from the game Outfire Battle Royal. - Всем привет, я сделал ретекстуру пистолету-пулемету MP9 из игры Outfire Battle Royal.
Hi to all i work in this Necromancer "Game-Ready" for the for Ancelmo Toledo's "Creatures Creation for Video Games" course. It was a beautiful experience using the Hand painted. Feel free to comment. Please give some love in my Artstation: https://www.artstation.com/artwork/w051OY Thank you.
Natysoz: good luck with the game dev. You should post some in game art with breakdowns for the game, and then mention you are looking for help. I'm not a moderator, just think you would be more successful that way.
Hi everyone! I like Civilization 5, this is my first game in this game series. I decided to try something new for myself, and just improved the texture by repainting it. Texture: 512x512 Albedo Polycount: 812 tr https://www.artstation.com/artwork/WB8PeG
https://www.artstation.com/artwork/aog40z Hello everyone I have finally returned to the creation of museum weapons of the Second World War. This is a German small shovel Klappspaten 1938. 20 years ago I played games like Blitzkrieg 1, Operation Silent Storm 2 and Men Of War 1, and now I can create content based on these…
Allods Online shooter, what do you think? This reminds me of the games "A.L.L.O.D: Exclusion Zone" and "Escape From Nezebgrad", would you play it? - Аллоды Онлайн шутер, как вам? Мне это напоминает игры "А.Л.Л.О.Д: Зона Отчуждения" и "Escape From Nezebgrad", сыграли бы?
Great idea for a thread! Currently making a game with all hand painted textures. This is great inspiration. I'll definitely post in here once we announce the game. :)
Hello artist collegues, here I share the last project that I was working on. I was pretty much inspired by the cool concept art by Wen Qian. I just made a base 3D Sculpt in ZBrush to stablish the overall shapes, then I make the retopology and make another modeling phase to ensure the shapes, silohuette and optimization…