Hello everyone, long time user here (Runner), here to bring you some good news :) Amplify Texture is the leading solution for virtual texturing in Unity and the only one ready for commercial and reliable use.Used in several projects, such as HARDWARE-Shipbreakers and RedFrame. Our virtual texturing, aka mega-texture,…
Excellent points Snader, allow me to elaborate. In a way yes, both are streaming technologies but in function they are very different. Amplify Texture does not focus on painting details with decals, we leave the workflow up to the end user. You dont need to paint every single pixel or use "static textures". You can still…
*Update: Public Development Trial now available, Blog Post ; New Product Page and Manual. *Update: Dev Build 3 now available, full changelog: Download Page Amplify Texture 2 is coming and with it a multitude of new features and improvements, we decided to create this thread in order to share all the upcoming developments.…
I agree that putting it in plainer English would probably help. A lot of people might not be technical (particularly on an art forum). It's a Virtual Texturing add-on for Unity. What does that mean? Think: Mega-textures. Just say you have a massive world (a big terrain, or a game where you climb the Statue of Liberty)…
Hello everyone, we are very happy to announce that the second Amplify Texture 2 development build is available to all early adopters. Dev Build 2 introduces new amazing functionalities and improvements, we are getting very close to a production ready version and on track to release before June. Amplify Texture 2 changelog:…
Our good friends at RUST LTD released Alloy 2.0, one of the best Physically Based Shading Frameworks available for Unity3d. We would like to invite all our users to try their technology. We are very happy to announce that Amplify Texture 2 will natively support Alloy 2 and other select 3rd party frameworks. Taking…
Hello everyone! We are getting close to some new awesome Amplify Texture 2 updates, in the meantime we would like to invite you to check out the great work done at Clicked Inc. The Interactive Mars Navigation Installation is an older project but nonetheless a great use of Amplify Texture 1. [ame]…
Announcing the first public Amplify Texture 2 development version, featuring: Third-party shader support (Alloy, Lux, Skyshop) and many other updates. We would love to hear from you, our product is close to a official release and we can really use all the feedback we can get. The latest development version is here, Try it…
those videos are already a lot more convincing Try to "clean up" your marketing message and be more clear what it actually does for the user. See if you can explain your marketing message to a dumb normal user. Its seems like nearly nobody understands "Amplify Texture 2 is a texture streaming solution that allows the user…
Hi Lazerus, I get what you are saying but the idea behind it was to make a new thread for Amplify Texture 2 showcasing its development. Its a completely different version from the one on this thread , posting developments of version 2 here could accidently mislead the current users of Amplify Texture (1). The bump was…