Hello everyone, long time user here (Runner), here to bring you some good news :) Amplify Texture is the leading solution for virtual texturing in Unity and the only one ready for commercial and reliable use.Used in several projects, such as HARDWARE-Shipbreakers and RedFrame. Our virtual texturing, aka mega-texture,…
We are happy to announce a new Amplify Texture 2 update. Among other additions and fixes, we finally resolved an elusive DLL issue that prevented AT2 from executing correctly in Unity 5. Alpha 33 features complete Unity 5 support, including both metallic and specular universal shader and real-time GI support, Oculus Rift…
Hello everyone, we are very happy to announce that the second Amplify Texture 2 development build is available to all early adopters. Dev Build 2 introduces new amazing functionalities and improvements, we are getting very close to a production ready version and on track to release before June. Amplify Texture 2 changelog:…
Let's celebrate Unite Boston 2015 together with an awesome 30% OFF all Amplify Creations products. Be sure to check out our fully functional trial versions. Amplify Creations Unity Products Amplify Motion - High quality and high performing vector based motion blur Amplify Texture 2 - Next-Generation massive virtual…
Only 1 day left, take advantage of the Unite Boston promotion and save 30% on any Amplify Creations product, including the Multi-Tile UV Bake Tool. Stay tuned, we have a few upcoming updates! Amplify Creations Unity Products Amplify Motion - High quality and high performing vector based motion blur Amplify Texture 2 -…
Hi Jipe, When the time comes (very soon) we will release a video with stats and requirements regarding mobile support but we intend to support the lowest specifications possible in order the reach the highest amount of devices. Unfortunately I can't give you any specific numbers, we are still testing and improving it.…
Hey everyone, at the moment we are marketing, sort of speak, our product to a very specific group of developers. When the time comes we will make it very simple to see the advantages with more practical examples and demos. By very specific, I mean users that already know about Amplify Texture or Virtual Texturing in…
*Update: Public Development Trial now available, Blog Post ; New Product Page and Manual. *Update: Dev Build 3 now available, full changelog: Download Page Amplify Texture 2 is coming and with it a multitude of new features and improvements, we decided to create this thread in order to share all the upcoming developments.…
Excellent points Snader, allow me to elaborate. In a way yes, both are streaming technologies but in function they are very different. Amplify Texture does not focus on painting details with decals, we leave the workflow up to the end user. You dont need to paint every single pixel or use "static textures". You can still…