I think there's a CVar to disable Post Effects too, but I'm not sure how far that goes since there isn't really a post-process editor to my knowledge. It may just be the bloom and HDR settings disabled. In the Art and Technology behind Crysis 3, there were a few screenshots of Crysis 3 levels during development in…
Curious if anyone knows how to look at my scene in the editor in just albedo mode - just the flat textures, with no lighting or anything. I'm assuming there is a way/command, yes?
Actually it is. You can see an example in the Hacker Nest thread by karatekodden http://www.polycount.com/forum/showpost.php?p=1778846&postcount=80 Of course you might have to be using a vis area like is described in the post, but its an option...wouldnt be hard to set one up if you arent using one either. As for the view…
To add to this, I'd also like to know if there's a command to view the scene with normals + flat gray diffuse. e_defaultmaterial applies the checkerboard to everything.