This is my first attempt at sculpting likeness and I'm having some trouble with it. In particular from what I can see so far is that the nose doesn't look right and I'm finding it hard to judge how deep the eyes should be into the head. Cavil's face doesn't seem to have much symmetry I'm finding so I'm wondering if whether…
Best free head sculpting video ever!!! [ame=" https://www.youtube.com/watch?v=U4VyMLV7jGM"]Eat3D Mudbox Head Sculpting Part 1 of 2 - YouTube[/ame] [ame="https://www.youtube.com/watch?v=Cr9sS48lVrE"]Eat3D Mudbox Head Sculpting Part 2 of 2 - YouTube[/ame]
Edit: haha I didn't see your post above. Anyways, I still think taking some time to learn the underlying anatomy would be beneficial. I second this. In addition, you should take a look at Scott Spencers "Zbrush Digital Sculpting: Human Anatomy" book. It's a great way to learn about some of the underlying muscles in the…
Thanks all for the further crits. I do really appreciate it. I pretty much ended up reworking the whole head back down to its lowest subd and then started again. After a break I realised just how bad it did look! I also took a a screenshot and overlayyed it with the ref image as suggested by JacqueChoi which helped me get…
Damn, DKK just gave you some very solid advice! There really isn't much else to be said honestly. The only thing I would like to add which helps me a lot is to get tons of references from every angle you can. Look at your reference and try to keep perspective in mind from the camera that took the shot and your actual 3d…
Many thanks for the feedback from you both. I have been using the reference to overlay inside zbrush but even with that it still proved off. Will take what you said into consideration and make the changes. Thanks again :)
Hello there, I like what you are doing. I can see from a "Fresh Eye" perspective that the nose is a little to wide that is the nostrels are to flared. The second point that immediately caught my attention is that the jaw is to far forward, by quite a long way. Try and find a side perspective shot. Keep up the good work