I have to say I'm less excited about small details and more about being able to work in a fluid environment. Moving a rounded, indented sweeping edge down 16 units and rotate it 5 more degrees? No problem. That's the stuff that gives me hives, not moving floaters. :)
No, I agree with you, Warren. All of it is interesting. Moving around big sub-d operands with sparse edge loops allowing you to explore the overall forms and shapes non-destructively with a high level of control is the obvious use. I think everyones can see the awesome potential in that; modo is essentially teasing the…