Hey all, Im currently in the RnD stages of creating an avatar system at work. But Im very new to it and its a learning experience, to say the least. I have a base as we use to do avatar items for another game in a different engine, but now are working on our own, so we need to recreate tools and all that fun stuff for…
There is Unity3D learning project just about that. Google it and you should be good to go. It should contain asset postprocessors as well. :) There is some avatar research forum on unity forums as well. here on polycount I remember excellent example of avatar system as well.