Like the title suggests, I'm looking for advice on how/where to further my knowledge of rigging (in 3ds Max). Basically, I feel totally handicapped by lack of information on the subject. I've wasted so much time and money using Digital Tutors only to find their methods are almost always useless (in my humble opinion), and…
Yeah the Digital Tutors stuff I've always found pretty basic. The 3ds Max bibles are ok, id consider them more for reference than tutorial though. Paul Neale is doing some Masterclasses over at CGTalk: http://forums.cgsociety.org/showthread.php?f=59&t=1115204
The Art of Rigging seemed to popular a few years ago: http://www.cgtoolkit.com/book1.htm Digital Tutors, Gnomon Workshop, Eat3D and 3D Motive all have tutorials on the subject. CG Academy also have a few DVDs: https://www.cg-academy.net/es_catalog/index.php?cPath=22&osCsid=6eoa1h0lfej1l0c2sqhvdatj6nup5v7g
Thanks for those links Ark. I already have the Paul Neale rigging tutorials from cg-Academy and I'm aware of the other sites. I've been subscribed to Digital Tutors for around a year, and to be honest, I found more useful information on Youtube for free. I'm currently looking at the Autodesk 3ds Max 2013 Bible on Amazon,…
TBH, you're better off rigging in Maya. It's much less of a pain in the rear, and the software is geared toward it. I've rigged a lot of characters in Max and the process could never be described as enjoyable. If you don't have Maya (or access to it), try following along with the tutorials and apply them to what you're…