Hey, thank you. Of course I remember, I hope you had some use for that advice :) Your project sounds great, I've been to Schönbrunn when I was in school. The track you describe will look great! Will you post progress to polycount?
Regarding the dof, have a look at street photography and look at how people use/don't use dof. The photo thread here on Polycount has some amazing photography in it, but you could just head over to flickr/google images and have a quick browse. It might help to have a photo or two for lens/dof reference (i.e. not scene…
When you say major blocks do you mean a city block or a block of concrete? If it's blocks of concrete on floors or walls you can definitely add geometry to push them out and create sillhouette. Just make sure to be smart about it and add it where it counts and let normal maps and parallax mapping do the rest. It's hard to…
Hey all, it's the weekend :) Time for another update. As requested, there are now abandoned cars littering the roads :) Also, I followed Progg's amazing thread on how to do a tangent to world fall of material and the solution suggested by polycounter Vailias (http://www.polycount.com/forum/showthread.php?t=87452) and now…
Hey, Good idea Treboras, I haven't painted in years :( Time to sharpen those painting skills, i guess. Lighting has always been one of my weakest disciplines, any good tutorials out there? Benjam, I agree with you about the polycount. Usually I'll pore over every last edge but earlier in this thread there was a discussion,…