Exactly, it's when re-importing that things break:( I will try your method asap. I thought I did something wrong, though I feel bad that it's also happening to you at least now I know I'm not going crazy. I did not know they where using 119 Water Street, that is awesome :) Thanks for that info. For slushy snow, I'm…
Merry Christmas everyone! Urgaffel, you are definitely right. The features video looked very impressive where they showcased the weather effects. I've been trying to get a rough snow placement using destdepth but that only works on translucent objects. The plan now is to vertpaint different types of snow and then use…
Slushy snow. If you look carefully at the trailer you'll see how the snow as you said gets dirty and mushy after it's been on the ground for awhile. There's really no set way to achieve that. You could put it all in the diffuse. That dirty color seems to be a combination of the ground and the dirt on the ground mixing with…
Final scene update: Hi everyone, it's time to call this project done. It's been a tremendous learning experience and a lot of fun. I am quite happy with how it turned out. There is a lot of things I would have done differently where I to start over but one must stop at some point. Thank you all for your amazing and…
It has been a while since I had an update to this. Finally another filler building is done, though I think I might have to give this one a more prominent place :) You can't really see it in these shots yet, but I got to play with nCloth to get the torn fabric of the screens. Hadn't had to mess with nDynamics since college,…
Thank you:) The source reference had tire tracks all over the place and in the final version the truck that crashed into the convenience store will still be blinking. I need to refine my brush and actually work some tread profile and maybe some footprints in there. I will definitely dirty up the snow. I was thinking I…
I also wonder if you will end up adding parked open cars in the street like in the trailer. That would probably come in the latter part of your process i would guess. If you decide to. Also what caught my eyes are the staircases which are empty. In the trailer they were full of trash & trash bags and definitely adds depth…
Thank you for the comment MiAlx :) You are absolutely right, the scene needs tons of these little stories and no worries, I intent to deliver. You added a lot of great new ideas to the list, so if you don't mind I will incorporate some of them :) Cheers
omg dude! you are insane!! :) ever since ubisoft posted this thred on fb i followed it and checked back every couple days/weeks! (maybe you remember me im the one who wrote you an email, i think it was about switzerland? cause you live or lived there, im not sure). great great thread. gonna be galactic once its finished…