Hi everyone, I just have a quick few questions regarding zbrush :) I watched this recently - http://pixologic.com/zclassroom/homeroom/lesson/vehicle-design/ - and I was seriously amazed that this is possible within zbrush, and is also extremely fast. I would take me ages to create that in Maya. Which brings me on to my…
The primary problem with ZBrush as a hard surface tool is iteration. Basically, there isn't much if you're boolean'ing stuff together and dynameshing and all that. Stuff gets locked in pretty quick. But definitely worth learning! ZBrush has a lot of roles in modern game development and is a tool that is essentially…
It would be more likely that something like a vehicle would be done in Maya or Max rather than ZBrush, given that you can make very precise changes to your mesh if required. Zbrush has some great hard surface brushes but I'm still not sure if I'd use it for working on a vehicle, weapon or prop. Unless you're some ZB wiz,…
Ok well thanks for the info :) I have been wondering for a while. I will still try to learn zbrush. I will try to create some characters and such :) thank you again!