Hi everyone, I just have a quick few questions regarding zbrush
I watched this recently -
http://pixologic.com/zclassroom/homeroom/lesson/vehicle-design/ - and I was seriously amazed that this is possible within zbrush, and is also extremely fast. I would take me ages to create that in Maya.
Which brings me on to my question. In the games industry is zbrush used for assets like this? (Vehicles, guns etc)
As this is the route I want to go, is it worth me spending the time to learn zbrush to this level? I have been trying to learn zbrush for a while and I am having a really difficult time, so I wanna know if it is worth it :P
Thank you in advance to anyone who replies. I have searched google for this and polycount and everything seems to relate to characters (hard surface armor for the most part).
EDIT: I can do this in Maya but it takes a much longer time. Zbrush seems to have a serious advantage when it comes to speed, but I lack the ability in zbrush to do anything like this.
Thank you
Replies
Having said that, ZBrush is definitely worth learning! Its used by Character and Environment artists alike and will only add to your skillset, so definitely try to pick it up
But definitely worth learning! ZBrush has a lot of roles in modern game development and is a tool that is essentially required for most artists.
I will still try to learn zbrush. I will try to create some characters and such
thank you again!