So I'm working on a PDW for and inde project. This is obviously going to go all the way with fp, tp, lod models & animation. Will be using CryEngine3. C&C welcome. The concept I'm working from: The High poly model. Starting low poly work tomorrow.
seems mega bizarre to model LODs on personal work, since you don't have to. this isn't really a crit, i'm just wondering why you bothered. for textures, things seem very uniform - there are two distinct finishes on the gun but each seems to have the same specular and gloss values and details. i think some fundamental…