Gonna call the sculpt final. I'm going to pose her in zbrush with her pistol and shovel and then continue on with the retopology. Comments and crits for the retopo and any ideas for texturing are greatly appreciated.
Yeah i just used a mixture of the standard brush and the clay brush. I masked off an area i wanted the seam (made sure the mask had a sharp falloff) and using the clay brush i built up the bunched up areas. Then removed the masking and with the standard brush set to a small size i ran it along the edges of the newly…