So I'm following a tutorial and I'm still new to Mudbox so I'm not sure if this is a really easy fix or not. Nor could I find anything about it other than people asking the same question on this youtube video page of the tutorial. So the tutorial I'm following is this: [ame="…
Thing is I used world machine like in the tutorial and that created all the textures for me. I didn't do any of the UV mapping in mudbox just like in the tutorial video. Also when I'm at level 2 of the mesh the texture covers the entire thing but after 2 is when I get the problem.
Hi, Im using the same tutorial, and I got the same problem. Wasnt the whole deal with the mesh polygon number (4096 * 4096) because of requirements from UDK?
Probably missed that part, either way the entire tutorial is about getting it into Cryengine. Either way you could just do the UV of the plane in whatever 3D software and then import that plane into Mudbox. I tried doing that and it didn't give me any problems either.