its looking good, BUT, it feels like you are starting to revert on the lighting. its feeling like its getting over washed with green again. just be careful about that. ALSO... your decals have some clipping problems on them. they have an outline of white around them that I'm pretty sure you aren't trying to do. There…
right now i'm not liking the green question marks, they are flat and hiding that brick, like its a flat piece of geo laying overtop of it. maybe go into that decal texture and small bit of transparency. really digging the lighting now though. also, that sheet is bugging me a little. the threads are too big, they should be…
Update, added more assets and changed lighting. I took ng's advice and decided to limit my lighting to a specific colour. I feel now I have enough assets to fill the environment and will try and fill in a lot of the blanks (The walls and floor) with decals of mad scribblings, painted question marks, grime, rubbish and…
Okay, long time, no post! It's been a while I know, but I've been on Christmas break and needed some time to recharge after a pretty hectic term. But now I'm back in full swing and hitting this thing on the head to get it looking awesome! I spent a lot of time trying to get the walls looking better and more interesting…