Asking about core hours just helps you figure out where their focus might be. Staying later than the boss, just warming a chair OR focused on the final result. If everyone leaves at the same time, it makes it easier for the culture of martyrdom to exist and easier for new people to fall into the trap of staying late just…
good answer Mark - that's how it would work out ideally, assuming your employers don't do it the way I've seen core hours been implemented in many cases. "Core hours? yeah we have them! They're 9 - 5. You can always come one hour early or stay one hour late. Oh, and this is without factoring in the lunch break" ;)
Exactly. This is something everyone in my studio does by default. It's very much an attitude that comes from the top down. We are all salary and encouraged to only work 8hrs, they want a good life-work balance for everyone here. If we work longer than its seen as a scheduling problem. They are fine if someone has an off…
I don't quite understand how core hours relate to overtime? To me core hours are the time where people are at the office at the same time so they can work together. i.e. you want your IT team to be around when most people are there. But even with a minimum of core hours you can have shitty planning and everyone has to do…
I'm pleased to see someone highlight this kind of thing, as I believe (even from my own experience) many can inadvertently fall into this trap. Also many studios have different cultures and approaches to time keeping and time management, with various things like 'core hours' and/or 'flexi-time' being used. And many people…
you may miss out on career opportunities (really??) but your career will surely last much longer if you take care of your health and sanity. Then again I've seen people also work on their own projects in their spare time, without a whip wielding boss at their back. They explore things they cannot explore at work or sharpen…
It's not just the game industry. It's any industry where unqualified management is in charge of decisions. I just went through game design school in my 30s after spending a decade in the engineering and design field. It's no better than the game industry. It's just as bad if not worse because it's not a game you're…
hey man don't ban me over it but you're basically coming into a thread, calling a dude a cock, backpedaling and then ghosting, on an account used for moderation of our lovely forum. it's pretty lame
The Scotty strategy. Captain comes in and says he needs the warp drive up and running ASAP. It will take 3 hours. You say it will take 6. He panics and says you have 4, make them count. Now you spend 3 hours getting warp drive up, and you have an hour to spare to upgrade the photon torpedoes. When the Romulans decloak,…
@Toskineuro, they definitely do. An extreme example, but I know of one software company in Boston that likes to employ fresh grads and work them so hard for so little pay that they can afford to put you in a hotel if it means your commute is faster. The money seems good for entry level, until you do the math, and the…