definitely going to jump into this one, can you guys recommend some games for inspiration. I'm thinking HalfLife 2, Crysis 2/3, and Fear. Any others Rage maybe?
Sorry to come back on the new challenge thingy, What about making a prob challenge that makes a whole Env in the end. So we choose an Env, create prob's from it every 2 weeks 8 weeks long. then in the end we make the whole env for maybe for an other 2 weeks. In this way you get familiar with the env and stuff. hope that…
Started working on the barriers too, gotta love concrete creations x3 It's essentially just 2 models with 2 textures, nothing fancy, since I won't be using UDK (clue 1) I can't really do any Noderickery on my end, so I'll mostly rely on simple color textures and normal maps. (That white spot on the rusted hook seems to be…
Precisely my point, however there is an sense of satisfaction/disappointment when one succeeds/fails in completing a scene. Personally I am content with whatsoever I am able to do before the deadline knowing that I did my best and learnt a lot. I am bit confused here, do you mean a 2 month (environment) n00b challenge or 2…
Part of it is prior planning. Such as, why do you have extra space? Modify the layout to facilitate the modular set, or plan your modular set to fit your sized layout. Another idea is if you do believe you'll need small gap filler type pieces often, is to make them at a smaller length that still tiles in with the larger…
+1 Understandable. People do generally have a short attention span but might I suggest having the two related to each other. Having an environment challenge every 2 months is a bit more realistic like the others have pointed out, but in doing so you could have a bit more diverse range of themes; instead of covering 12…
@Broken_Lawnmower Thanks man, whew where do I start? The material took 2-3 hours to do was following a tutorial from 3dmotive.com. This is my material setup and my god, this is insane. Sorry for crap quality, imgur was down...