Yeah we have all the gnomon workshop dvds in addition to subscriptions to most of the online game and film art tutorials. Its a pretty good program. Just just trying to figure out how to balance in some traditional art talk as it gives context to the commercial work their training for. Thanks again for the input.
Great input thanks. The commercial distinction probably needs to be stressed, and I agree this is art philosophy which doesn't really have a place in studio. I may not include this in core introduction and instead just offer it as supplemental material. We might do an art philosophy workshop at some point I think this…
Hi Everyone, I have reacently started teaching some 3d modeling and art workshops for some local highschool and college students in my spare time. Some of the students are pretty advanced while others just starting. I'm trying to write a comprehensive introduction to the theory of art that will act as a primer for those…