Ya true, it does slow things down but only really matter for things that are huge, like if you ever modified the pymel core, you can see a Hugh startup cost to using reload. But you prolly got 1 module and maybe a thousand lines of code so likely no more than a fraction of a second to a second to reload. Good thinking…
Oy for some reason I didn't see these posts. I kinda took a week off from pipes! Im back at it and the cave now simultaneously. I am currently working on getting a time frame for a super-secret, ultra-cool version of the script. It may or may not rhyme with "Plea-Dea-Es Dax":). Then GTA V will come out and ... well...…
I took a look.. apparently when maya updated python in the 2015 version it broke the script on mac. Also, now for some reason maya doesn't make a maya.env file by default anymore. What the hell. Anyhow.. the new version 2.1.3 of zPipeMakerSimple is up.…
really surprised, your poll didn't do better, i think it's worth the around $20. Since it is a lot of work and code i dont have to write, and a great tool.
@chris the reload should not be needed for users, since they are not editing the code, it should be fine to just let python grab what is already in memory from first import to run. reload() when not needed just adds to startup time of the script.
It's set to centimeters in the scene I was working in, and the pipes were being used to create some electrical wire, so the r value was 1 (tiny!). I shift around between, mm, cm and meters, depending on the scale of what I'm working on and how accurate it needs to be. (Ain't the metric system grand) I assumed it was with…
To download or buy click here! Finally Got it all setup. Ended up just doing a buy it now button that links with mailchimp to auto-respond to buyers emails. The price is $10.00 for the advanced version and the simple version is free! Main reason for not going with creative crash is because creative-crash takes 45%and has…
Sadly.. right now you can't scale the group node like that. You have to adjust the width of the pipe and the curve scale using the sliders. Its not smart enough to take on those attributes. I'll put that on the list though and see if I can do anything about that. You can however move the main group node still.