nick: Not sure if you read the note at the bottom but I'm taking your feedback none the less, thanks a lot :) brandoom: Thanks! Yeah I'm feeling it might shift the focus so I'll give it a re-do, cheers. I tried some of those suggested details (there actually are fingerprints in the specular, could be that the lighting is…
Hello Polycounters! I've been trying to get a grip of this 3D-stuff for almost a year and I am currently getting ready to apply to a school! I have less then a week left until deadline so I need your help and expertise now with the textures as I feel that's what I'm struggling with at the moment! I'm feeling pretty…