Hey guys. Starting a new project based on this concept by SnowSkadi: Would appreciate some tips and advice you guys may have about tackling this sort of build as I am quite new to it all. Here is my blockout so far:
Awesome! That bounce light from the tiles really sells the effect. I think it'll definitely look really cool once you apply it on all the roofs in the scene. Are you going for pure white plaster on the walls? Or like a light tinted pastel colour? Looking at the concept, I think you could go either way. Oh and I really like…
Ya, a few more of the 3-d geo tiles mixed in on the roof would be good, then move on to texturing the rest of it. Wood trim and those gray corner blocks are screaming for attention. Found some decent ref for ya. Keep going!
maybe you should even give every shingle at the end of the roof some geo... so that you can't tell that everything else is flat... I've seen this kind of technique with a lot of handpainted models.