This is a serious question. Im wondering how you become a designer. What are the steps you need to take? Im not a student and am well aware that you cant just walk into that job. Its certainly not an entry level job. But Im curious. How do people do it? I know some companies, QA has a lot of feedback on design, so it would…
Prototyping some systems in UDK using unrealScript will show that you have the interest in designing systems, and that you are learning the actual skills and putting them into practice. Combine that with the fact that you already have industry experience, and you will be well on your way to being able to get a game design…
Malus is right. A career or job of some sort is implied in the original poster's query. And while such positions do exist, they are generally reserved as rewards for the very best the industry has to offer. Shigeru Miyamoto gets to work as a pure Game Designer. Ditto for Will Wright, or Sid Meyer. If you aren't leading…
It really, really, helps if you have some other kind of skill. Learn to program or make art as well as scripting. You're just more employable if you can do something else - and it also helps you fit into positions which involve a bit of both worlds.
You make games. No seriously, that's all it really takes. "Design" is a theoretical realm, and the only way to really nail down theory is through experimentation. And in game design, you experiment by making games, and having people play them. If you want to be a game designer, then design games, craft prototypes of those…
This is a very broad question that can only be answered with very broad answers. Just like in art, there are specializations. If you enjoy blocking out maps, focusing on flow, balance, and controlling the physical space for the player: look into level design. If you enjoy the more gritty stuff, playing with numbers: look…
For someone with an artistic background, level design is a pretty straight foward path. Work as a level designer at a studio for a few years and try to work your way up, if you still want to "design" games at that point. You don't need to make your own game from scratch to get into design. What you do need to do though, is…
Make your own games. Knowing only one area of game development (e.g. art or programming) will severely hold you back. You have to take on your own projects and see everything through to the end to really understand the scope of designing a game.
Confusing vague question :D, Umm You asking how you become a Designer and than went on about Designing Games ( i hope I get this correct) . 1. Designer Designer one who design anything everything are your Industrial Designers for this one you need solid perspective drawing skills plus keep knowing about the new…