I made some progress today with tilebanks and a first map for the Cmd & Kill 32x32 pixel game The maps are edited in Tiled, I haven't programmed yet a parser for Unity but that will be soon on my todo list to load this map inside unity. Edit: Some rendering and unit movement tests And with gizmos inside Unity
Hey pixel artists! Any chance I can get some feedback on the art of a game I'm working on? Be brutal! You just go to this link and install the unity plug-in to play which takes like 5 seconds. http://thomaswhuffman.com/party3/
@chrilley Unity 2d is fine, missing some features but perfectly fine for 2d pixelart games (I've made a few!) the one thing it does lack is out of the box no-scripting. You need to program your own ... well basically everything. Which can be daunting.
Hello, I love Pixel Art and see some great stuff here. Over the winter during breaks from coursework I made a few pixel pieces, mostly walks and loops. hoping to maybe do something in a pixel style once I learn more about Unity.:)
@Silvershrimp: I use Clickteam Fusion which is pretty much made for 2d games and software. It's also good if you don't know how to program as the games are made with its internal event system. Othwerwise I hear good things about Unity's 2D tools but I am not sure how well they do with pixel art. I figured out how to make…