Hi everyone, Here's a picture I did back in November last year. It's 160x200 ("wide pixels") in 16 colours, in line with one of the video modes of the Thomson TO8 8 bit computer.
Thanks CougarJo! Here is my submission to the weekly challenge on pixeljoint. The topic was Undiscoverable and limits was 9 colors max and only choose from 16 colors. I used 8 colors in mine.
I d say speed paint doesnt really factor in, neo just means new in this context. so new pixel art. I personally look at this time and age as like the renaissance of pixel art or just 8 and 16 bit games in general
Started working on some pixel art iso tiles for an asset package. I'm using a 16 colour (4-bit) colour palette by Dawnbringer. The goal is to create a complete set of isometric dungeon plus some pixel art particle effects. The character is not mine, from some random gif.
Here's some stuff I've been tinkering with. One is from a WWII roguelike I'm making with friends (using the Legend of Zelda palette): This other is from another little pixel project I'm making using only 16 colors. Lots of fun with it so far (have to fix a couple small tiling errors, but nothing big):