Having issues with the saturation of my diffuse maps atm, will post updates asap, trying to work out colours for the diffus atm...thinking purple or green for the vest, instea of the cliche dirty white, and a light denim blue colour for the pants as always, comments and critiques are welcomed and appreciated
Theres really no reason to keep a mesh all quads so that's not much of a plus, having quads and edgeloops intact around the joints is good though. If your character were mutated or something and had one giant leg and one tiny one I'd agree with the asymmetrical topology but as it is you're just using it to get subtle folds…
New Update: Took a few days off the laptop as a whole as ive been getting really tired really quickly and early lately.. Just a quick 30-60 mins work on the skin texture so far. Messing around with base skin tone, and colour zones. This will be a decidedly hand painted texture as im trying to avoid using photos, probably…
New Update: Took a few days off the laptop as a whole as ive been getting really tired really quickly and early lately.. Just a quick 30-60 mins work on the skin texture so far. Messing around with base skin tone, and colour zones. This will be a decidedly hand painted texture as im trying to avoid using photos, probably…