Hi guys, just after a little help with importing an asset into UDK. It's part of my final uni assignment where we have to create a game trailer, and one of the objects is a wardrobe which walks across the scene and grows into a creepy, beast like creature. Now, I've successfully imported the model with a morph target, and…
i had a similar problem where i could not import both bone and morph animation while importing a complex character, although it worked on a simple test case. i was able to work around it by importing everything (character, morph anim and bone anim) then import just the anim from the same file.