awesome guys. thanks heaps for the help. that script from creative crash is mint !! gonna have a play with the solution passerby posted in a bit cheers EDIT. ha. dumb bastard i am. posted before i checked that script on a NON SQUARE face. . . no joy
this has come up before but i've yet to find a solid solution so i'm bumping the request. anybody know of an automated / scripted solution to extrude / inset a face with a circle of N edges ? or. chamfer a vertex to similar result ? maya specific. thanks
still very wip. but the script i posted here http://www.polycount.com/forum/showpost.php?p=1820907&postcount=14 should take a vertex selection and try to make a circle out of it. still very wip, and currently it wont even out the vertex spacing, but if you run it on something that already has good spaceing, it works great.