Hey guys I'd thought i'd make a start to my post about my character animation module. Basically the assignment is split into 3 sections. Practical - 70% OVERALL 1) Make a walk cycle (15%) 2) Run & Jump Cycle/Prone to Standing sequence (15%) 3) 20 Second story Animation (70%) Report - 30% OVERALL We have to completely rig…
what do you mean by adding additional joints with an IK solver. I have just been taught Biped and skinning and that's about it so any extra information would be greatly appreciated
YAY progress - without weapon and shield [ame=" https://www.youtube.com/watch?v=3_ty05oTWNs"]http://www.youtube.com/watch?v=3_ty05oTWNs[/ame] with: [ame="https://www.youtube.com/watch?v=R6NXDmjZ_fo"]Dota 2 DragonKnight Character skinned and rigged - YouTube[/ame]