Progress Thanks you, Grimm_Wrecking. I did overdo the metal scratches a bit. I will try to make the scratches look less deep with the diffuse. Hopefully the overall coloring is better. I will keep going, crits and comments welcome. Thank you for looking.
Hello PC! I've been trying to learn hand painted texturing. I have had a few fail starts in the past, so any hints, tips or bitch slaps are welcome. Very Work in Progress Made the base mesh in Max and sculpted it in Mudbox. Baked down the AO/normal map and have the lowpoly at 985 tris. Was shooting for 750-1000. Base…
the base sculpt looks great but I think the texture needs more work. a few suggestions: If you're going to go with a diffuse only texture you need to get some directional lighting in the texture. The metal needs more highlights and shadows. At the moment it just looks like a dull plastic. Make the bolts a different value…