Ok, so this might be a bit different as I'm not sure how many 2D animation threads are here on Polycount xD BUT, maybe someone will be interested and can give me some feedback :D So, my project is to design a character to fit BlazBlue universe and create few basic animations, sprite animations to work in Game Maker. The…
Great work man, really liking where you are going with these. I feel though that you are cleaning up way too early before you get the motion as nice as it could be, and a ton of the animation looks like it has just been copy and pasted and moved instead of redrawing everything. I highly recommend drawing it over again when…
Hi, I like most of it, but the walk forward animation looks a bit odd. If that's how he walks, then fair enough, but it almost looks like he's walking backwards. I think the hips are tilted the wrong way to give this impression.