Okay so here is my query, I am trying to create a glowing particle system within a lantern. Basically I want there to be a main particle system and then have particles coming off the main particle and collide with the glass of the lantern. Right now there is no custom collision on the glass besides just the one UDK put on.…
sorry if i was unclear. Basically i have the lantern held in the characters hand and i want a particle system within the glass that collides off of the inside of the glass and bounces around for abit, then obviously dies out. And there will only be one lantern