It isn't actually flickering. The problem is when I stop the render, then start it up again to continue from that spot. I was able to render about 20 something frames over one session. Then when I had it start rendering again, it looked as if the lights had moved. The lighting was consistent within the two sessions, but…
After sifting through more of the settings for final gather, I uncovered several more areas where there are options for various caches. The very last tab under the Indirect Illumination Tab is called Reuse (FG and GI Disk Caching). In this area there was an option to chose a mode that is suited for Walkthroughs/Stills and…
Recently while I've been trying to render a scene with Mental Ray, I've noticed that whenever I stop the render, then continue from that point a little later on, the lighting seems to be different. While I haven't changed anything in the file, it still changes from the last rendered frame to the most recent. At first I…