That is simply NOT true. The used game market has had a HUGE impact on over all game sales. Are you confirming a bias by any chance? Consider this, Game Stop alone reports between 8-10 BILLION US Dollars in annual revenue and they also report that most of that revenue comes from used games. The publisher/developer can sell…
It's not irrational, its factual. Is it irrational when they see profit from 3 games when the game was sold 10 times over? Is it irrational when they lose their jobs because the revenue isnt enough to keep them employed or fund the next project? Is that irrational? Whether you want to believe it or not, a huge percentage…
No the original intent of modern DLC was to offset the losses faced by the used game market. The point being even if you bought a game used, if you wanted the extra content (or in many cases missing content) you had to pay a premium price for it. For example, buy mass effect 2 used but if you want the locked content on the…
Is that a problem? Surely this being a forum filled with game developers already forces bias on a topic like this. They're choosing a cheaper price. Nothing more and nothing less. That is what a second-hand product offers and has always offered. I have never seen someone purposefully choose second-hand in spite of the…
And no one spends $15-20 to watch a 1 1/2-2 hour movie in theaters that they cant take home and can only see once per ticket? I think your point is moot. People already spend $60 for a license...its called an EULA (end user license agreement). Every console game has one. Many people even buy digital copies of games stuck…
It's not the ISP services that are the problem, it's the publisher servers that always cause issues. It wasn't Telstra (notoriously bad Aus ISP) that screwed up Sim City, it was EA. It wasn't (*USA ISP*) that screwed up the launch of Diablo 3, it was Blizzard. And Microsoft think they can handle online services better than…
The big publishers will always be part of the problem and not the solution. They exist on a platform they created which keeps developers chained to their demands and dinner scraps (profits). That said, being online is a smart decision when it comes to protecting their source of income. Many have encouraged this false…
@Bibendum as noted used book vs new book markets have some overlap but there are significant differences in the two markets that make them distinct. you can not show any direct correlation between them in there entirety so you end up making the same point that is made about piracy and that argument has no standing.…
You keep harping on the same thing, when it is just one part of the over all argument. Fundamentally missing the point? What exactly is "fundamental" about it? It is an objective fact that losses are incurred from used game sales. Used game buyers are consumers willing to spend money for product X. It is a fact that DLC is…