Gotta agree with Scott.....your not done with your textures. Models and composition look solid, yet the texture work looks like you applied a uniform grunge/damage map to the whole thing. The uniform crack texture applied to the gray retaining walls in the first image is an example of what I'm talking about. As nice as the…
Welcome to making of "Town square" map in UDK Introduction: Hi , here i wanna share with you lots of experiences during making this scene named "Town Square" . this is the scene I've done as visual target to start a new project and in this case i should define a process to make an environment fast , instancable and organic…