More... Claire: Concept: Timur Mutsaev, Mihai Titoiu Highpoly: Manuel Virks Lowpoly, Textures, Materials: Manuel Virks @MM: Psycho, Rash and Claire are based on 3D scans(geometry and texture). The scanned geometry was a good guidline for sculpting and the textures a great start for the real textures, still a lot of work ;)
Thanks, glad you guys like it :) @Ruz: Psychos is based on a 3d scan of David Kennedy @Guedin: Thanks! They are not really renders, all ingame models in Cryengine 3!
Thanks :) Another Character... Prophet: Design: Timur Mutsaev Highpoly: Manuel Virks (face was based on C2 Prophet) Lowpoly, Textures, Materials: Manuel Virks @MM: I didn't finish all screenshots yet.. Teasing is not intentional :( Unfortunately, there aren't any bigger pictures. I left Crytek in December and therefore…