Hi everybody , it's my first post on Polycount so i hope you will like my work. I'm a French 3D student . Currently I'm in my third years of 3D videogame school. I started to work Zbrush software this Years . This work is my second sculpture. For this work I'd like to create a female flighty soldier . I used Zbrush and…
It looks as though the proportions are slightly off. It's hard to tell with all the armor. As far as the armor and outfit is concerned, some of the pieces don't make too much sense, and the detailing for them could work out better. If you haven't seen them, Mike Jenson released a great set of tutorials on hard surface…