1. I have some cylinder and selected bottom vertices with 'Edge' option: .. then when I move vertices up to the top, they move along the edges. Is it possible to move vertices in opposite (down) direction? but along the edges? As if the edges (and whole cylinder) where longer? 2. I want to select edges in this cylinder -…
Another option. Set the Snaps to Edge, select the verts, lock the selection, drag along an edge. (Edit) For #2, in 2009 maybe you could use PolyBoost http://www.polyboost.com/ or RappaTools http://remusjuncu.com/rappatools/#dotloop
1. Like the others already said, use the "local" coordinates for the Face to drag it and increase the length of the cylinder, or you can set it to "gimbal" coordinates, sometimes this works, because it takes the middle value of all values, so if you select the vertices on the edge and set the coordinates to "gimbal" it…
Now that we're at it, can what i'm showing here be done in any shape or form in Max and/or any other application? I'm aware what I'm asking is kind of peculiar to the technical guy but meh, call me curious... As for OP's issue I personally either use the local coordinate or use funky's script... What I'm asking is to…