Fortnite has been announced for the PC and is suppose to be released in 2013. I'd assume this game is going to be dx11 only due to the new engine, and so far is looking great. It's definitely not a game that would of worked well in UE3. [ame=" http://www.youtube.com/watch?v=2GSfjeYVpkQ"]Fortnite Trailer - YouTube[/ame]…
Here's another glimpse of Fortnite! http://www.gameinformer.com/b/news/archive/2014/04/08/may-cover-revealed-fortnite-482410.aspx?utm_content=buffer3756a&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer [ame]www.youtube.com/watch?v=2At-C-SokiI[/ame]
http://www.gameinformer.com/b/features/archive/2014/04/11/exclusive-fortnite-hands-on-gameplay-impressions.aspx Game Informer dudes talking about their experiences playing the game!
Wasn't the entire POINT of Fortnite being UE4 because of how they reworked how the engine handles realtime changes better? such as the dynamic day and night cycle? the entire process of destroying a world and building new shit? I thought UE3 was rather, bad for such things, at least from what I experienced and saw.…