1. No you don't NEED normal maps. Lightmaps are just seperate textures that have light and shadow information in them. 1b. It wouldn't be pointless. Depending on the style you are going for you can still bake lightmaps. As you are still going to want shadows and lighting in your game. And lightmapping is a lot cheaper than…
Hey everyone! I'd like to start by saying I do have a generous amount of experience when it comes to modeling / texturing in Maya. However, my UDK knowledge was basically none two weeks ago. I'd ultimately like to be able to display my work in UDK for future portfolio updates. I have a few questions i haven't really been…