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Author:
valentin_baguirov
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What Are You Working On? 2013 Edition
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Re: What Are You Working On? 2013 Edition
Reply by
kurthectic
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Apr 2013
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Working on A Battle-Demon for my portfolio, Almost ready to begin the arduous task of low-poly/projection. Cant be a Battle-demon without weapons
Re: What Are You Working On? 2013 Edition
Reply by
Rayph
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Nov 2013
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Fred- That is some crazy detail man, cool stuff Did a Sister of Battle re-design because I hate game workshops battle-barbies
Re: What Are You Working On? 2013 Edition
Reply by
iStanislav
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Jan 2013
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Battle toads forever :thumbup:
Re: What Are You Working On? 2013 Edition
Reply by
kurthectic
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May 2013
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some more progress on my battle demon
Re: What Are You Working On? 2013 Edition
Reply by
alexdubbeat
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May 2013
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Epic battle! :D good work man. :)
Re: What Are You Working On? 2013 Edition
Reply by
Lee3dee
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Nov 2013
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wip on wing commander II space battle in CryEngine :)
Re: What Are You Working On? 2013 Edition
Reply by
praetus
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Jun 2013
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Fightpunch - that would have made Battle Royale a little more interesting.
Re: What Are You Working On? 2013 Edition
Reply by
cg-sammu
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Jun 2013
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More updates on Android 16! thought I give him some battle damage =)
Re: What Are You Working On? 2013 Edition
Reply by
kurthectic
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Jun 2013
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All finished up with my Battle Demon. http://www.polycount.com/forum/showthread.php?t=119733
Re: What Are You Working On? 2013 Edition
Reply by
tynew
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Sep 2013
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Rendered in Unity3d. Offered my help for free for an indie dev making a naval battle/pirate game.
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