Hi everyone here is my Angkor Wat Temple environment I'm completing for my dissertation. The main challenge is trying to make the environment as modular as possible. The textures will be hand painted, although I have never made a fully hand painted scene before I love the style and want to give it a go. By modularity I…
I also found some more brilliant examples of temple environments After some back and forth here are some completed assets: And here are some completed hand-painted tiling textures: The next step is to go into the UDK and recreate the scene with scale place holder modular assets that can later be replaced by the completed…
I'm doing a similar environment for my final project at uni too, so will be following this closely, i'll be making my own thread soon when ive got some bits to show. @ Ambershee: Thanks too will take a closer look at them when im at home!
Hey Guys, sorry for no work recently just been trying to get some of my written dissertation done :( . Back to this soon though!! I have a whole bunch of assets that aren't quite in the same style which I need to revisit which I'll try to post up tonight or tomorrow for your criticism. :) Don't worry I can take it!!…
OK so here's the promised image dump. :) Unfortunately no new textures yet. This is just the old sculpts I did before I figured out the style so these need to be re-done to match. BTW Cheers for all the support e.mcnine, dpaynter26, BubblegumTate, and m1neh. I really appreciate it. XD
If you're looking for reference material, I posted literally hundreds of photos of the Angkor area a few months back: http://www.polycount.com/forum/showthread.php?t=99018