aww man, don't ask lol i modelled the stitching in max, brought in into zbrush and baked a depth mask, brought it into photoshop and made it tile, then i retopologised the hat with a poly flow that would match the flow of the weave on the hat, unwrapped it via that polyflow but also keeping the uvs straight, then I brought…
Awesome work man. Those folds are killer and your work is very very clean. I was also wondering how are you going to approach the stitching on the boots and on the jeans since I assume you might want it to be different color than the fabric. Thanks for the awesome tutorial for the hat too :)
Hey Ace, I think that she looks really good, especially the hat and the boots. I was just wondering how you are planning on baking out those stitches on the boots. I think you either need to make them bigger and exaggerate them or give the boots a shit tonne of UV space.
The clothing is looking amazing man, you got to show me XD I tried to understand your little hat tutorial and I really dont understand how you manage to get that result... But damn its looking sexy. Love how realistic the woman look, she doesn't fall into any stereotype and it's awesome. Once again, impressive work!
Hiya everyone haven't got too much done on her over christmas, but getting back to it now. Mostly done on the creases, boots done, think i'm done with the hat. I'm on like the 6th iteration of that fucking bandana, so hopefully i won't start hating this one for a while. Got to do her gloves, and then go on to fixing her…
Thanks so much everyone for all the feedback and kind words. I made a tutorial for how i did the hat texture which should be a lot easier to follow than my wall of text before: sorry about my handwriting, I don't know why I didn't just just the text tool... Neox: Thanks for the feedback. The look I was going for was a…