So I just recently picked up Zbrush after doing research on it, and I have watched about 6 or 7 beginner tutorials on Zbrush through Digital Tutor. I figured I would use the small things I've learned and apply them, as well as mess around and teach myself through tinkering with the program. I'm a self-taught artist, and I…
i think this is a good idea to practise quick modeling.... needs to model in low subdivision to get the basic shapes of a hand... sculpture references are good to see the simple forms you can start to model ..... and let to final step the details like the nibble :) for example i like too much this sculptor:…
I agree that tackling something like a hand is more difficult, but I'll see how far I can get with it before I try something more basic. I feel more comfortable with a hand, but I understand how complicated a human hand can be. Also, I completely forgot about perspective, it was indeed off and I'll make note to check if…
i think a hand sculpture is quite a hard starting point for learning to sculpt. it's quite a difficult subject matter, and is sometimes quite awkward to view and manipulate in zbrush. A torso or basic anatomy sculpt might be better. Some tips: Always sculpt in perspective mode (press the p button, I can't tell if your…