Im using the normal viewport not the 2.0, i've also turned on the Hardware texture. Shadows are on, but i think i am doing something wrong. Wish there where a tutorial a more indepth tutorial. Cause i seem to f*ck it up =)
Hmf, feel so stupid but i'll probebly need a walkthrough. this is what i do. I've created a simple mesh 1. mesh 2. create point light (2 of them) 3. I make my hlsl shader and apply xoliulshader onto it. 4. This is where it gets weird, i try to connect the light to the shader. nothing happens.