The issues are only with my small low poly rocks and SOME ont eh white flower meshes I have. It's making them shadow dark and inconsistently. I've circled where the issues are. The flowers should all be that blazing white colour. They are receiving the same light coverage. The rocks....who knows what that is. The only…
So some of the flowers are white just like they should be and some are grayish? Are you using lightmaps on them and is the resolution high enough? As for the rocks, what does your lightmap UV layout look like (as well as lightmap res)?
For anyone interested. This issue was solved by making a scale change to each rock painted with the foliage tool. For some reason, if the mesh is too small, it shades weirdly. No idea why but it fixed it as soon as I increased the min max size from 1-2.5 to 1.5-3. Totally fine, actually looks better. Also, the flowers…