Morning Polycounters, I feel like i understand modular moddeling. The understand how to create the diffuse texture before moddeling then using extrude from th texture map to quickly build pieces. HOWEVER I dont understand how to create assets like roofs. Building doors, window frames are easy because they are…
Modularity is about defining re-usable shapes. Such as Left Middle Right. Then the point where these models touch should be flexible enough to take multiple models so you should be able to build LR LMR LMMR LMMMMMMMMMMMMMMMMMMMMMMR LMMMMMMMMMMMMMMMMMMMMMMMMMMR so with a Japanese roof there's a long gradual curve to it that…