It's coming along nicely. Too shiny though. Play around with the different materials more. Example; the clothing shouldn't have any specular at all. Look up references for metal armor and how the surfaces act to wear and tear. Right now it's too reflective and almost get the feel of being glass rather than metal.
[Edit] Latest update: Hey y'all. I've been working up the courage to try and become a more active member of the lovely polycount community and actually post some of my work, so here goes. As part of a school assignment, I'm making a character - Genghis Khan, to be more specific, and thought I'd ask for some feedback. For…