There's still no lighting in there, I will darken all the floor, just putting some point light and diffuse light from the windows. But it still has to be a contrast between the "classy" floor and the dark basement/dungeon :)
Hi All ! A big step this time: It's almost done, just some things to polish, add some ivy, floating bricks, correct some color balance... But there is the lighting in Unity and, bonus, the Unity Web Version :) The Concept VS the 3D: Some close up: Some diffuse texture samples: And the Unity Version: RIGHT HERE! :) Thanx…
noice, love the concept, and looking at those rocks the 3d is going to look amazing too! btw, the style of those rocks remind me of Dishonored, I see you live in France and are looking for work so if you're done with this project you should defenetly apply at Arkane Studios! ;) btw, if you would want to try out normal maps…